'Mechanical'

Mechanical

Steam Bike and Trike

These two were the main drivable vehicles in Damnation. The foot plates and bars by the back wheels were to allow other characters to ride along.

bike_and_trike

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Half-Track

This vehicle when parked was also a navigable object that could be climbed upon, so it had to adhere to standard measurements, angles and other restrictions. The result was a blockiness that I think also helped reinforce its solidity and ruggedness.

half_track

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Turret

This turret is a player-usable stationary weapon in Damnation.

turret

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Weapons

Some of the weapons in Damnation underwent significant revision, as we moved away from being a first-person steampunk shooter, and moved toward a 3rd-person, war-torn, industrial slant. I have included here shots of both the final weapons, and a few earlier revisions which I also liked. Please pardon the mixed backgrounds. Differerent images were taken at different stages of production.

darks_finalpsi_mgunarrow_rifleshotgunarev_final

automan_cannonrr_spikesuperguntripmine_finaltripminehandguns_originalghostr_gun_orginaldarks_original

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Unless otherwise stated, all modeling, texturing, and shader creation for the assets shown were done by myself, but their concept was not. Also, many of the backgrounds shown behind the highlighted objects are actual game levels built mostly by other members of the team. All art from Damnation is Copyright 2004-2009 Blue Omega Entertainment.